DANIEL MATOTEK

SHOWREEL 2026 — EDITOR & COLOURIST — SYDNEY

Fifteen years cutting light into time for the brands Australia watches.

DAVINCI RESOLVE · PREMIERE · AFTER EFFECTS · AI PIPELINES

M00 · 00:00:08:00 · THE REEL

DANIEL MATOTEK — SHOWREEL / EDIT · COLOUR · MOTION

M01 · 00:00:22:00 · COLOUR

COLOUR IS THE STORY

Grading is the last rewrite of the story. I work from log to look in DaVinci Resolve — protecting skin, building mood, matching formats from cinema plates to phone-shot social. The grade should be felt, not noticed.

DRAG TO GRADE — DAVINCI COLOUR REEL

M02 · 00:00:47:00 · EDIT + MOTION

THE CUT CARRIES IT

Fifteen years of broadcast TVCs, brand films and social-first cutdowns. Editing is subtraction — the frame you remove is as loaded as the one you keep. Motion graphics when the story needs them, never because the timeline looked empty.

M03 · 00:01:08:00 · AI + CREATIVE TECH

NEW LIGHT SAME EYE

AI is in my pipeline because clients ship faster now, not because it's a trend. Generative extension and cleanup inside real briefs, AI-assisted versioning at social scale, custom workflow tooling. Taste is still the moat.

GEN VIDEO · GEN FILL + EXTENSION · AI VERSIONING · WORKFLOW TOOLING

M04 · 00:01:18:00 · ABOUT

FIFTEEN YEARS IN THE SUITE

I've spent fifteen years in edit suites making work for the brands Australia watches — TVCs, brand films and social for agencies and direct clients. I grade in DaVinci Resolve, cut in Premiere, and build AI into the pipeline where it actually helps. The tools keep changing. The eye is the job.

POST STACK / 04 TRACKS

THE WORKING TIMELINE

MOVE ACROSS A LANE, OR USE ARROW KEYS, TO INSPECT THE CRAFT BEHIND THE TOOLS.

01 COLOUR & LOOK DEVELOPMENT

DaVinci Resolve — balancing difficult plates, protecting skin and building a finish that feels intentional without calling attention to the grade.

M05 · 00:01:26:00 · CONTACT

ROLL THE CREDITS

Got a brief, a rough cut, or a hard deadline?

danielmatotek.editor@gmail.com

SYDNEY · AEST — AVAILABLE FOR EDIT · COLOUR · MOTION · AI