.liquid-canvas {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
  z-index: 0;
  pointer-events: none;
}

/* the shader now paints the whole hero field (opaque) — retire the CSS blobs + beam */
#hero.liquid-active .hero-liquid {
  display: none;
}
#hero.liquid-active .hero-beam {
  display: none;
}
